Geometry¤
combine
dLux.utils.geometry.combine(arrays, oversample=1, use_sum=False)
¤
Combines multiple arrays by multiplying them together, and downsampling the output.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
arrays
|
Array
|
The arrays to be combined. Should have shape (n_arrays, npix, npix). |
required |
oversample
|
int = 1
|
The amount to downsample the output by. |
1
|
use_sum
|
bool = False
|
Whether to sum the arrays instead of multiplying them. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
array |
Array
|
The combined array, optionally downsampled by |
Source code in src/dLux/utils/geometry.py
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circle
dLux.utils.geometry.circle(coords, radius, invert=False)
¤
Calculates a hard-edged circle. This function is not differentiable.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the circle on. |
required |
radius
|
float
|
The radius of the circle. |
required |
invert
|
bool = False
|
Whether to invert the circle. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
circle |
Array
|
The circle. |
Source code in src/dLux/utils/geometry.py
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square
dLux.utils.geometry.square(coords, width, invert=False)
¤
Calculates a hard-edged square. This function is not differentiable.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the square on. |
required |
width
|
float
|
The width of the square. |
required |
invert
|
bool = False
|
Whether to invert the square. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
square |
Array
|
The square. |
Source code in src/dLux/utils/geometry.py
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rectangle
dLux.utils.geometry.rectangle(coords, width, height, invert=False)
¤
Calculates a hard-edged rectangle. This function is not differentiable.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the rectangle on. |
required |
width
|
float
|
The width of the rectangle. |
required |
height
|
float
|
The height of the rectangle. |
required |
invert
|
bool = False
|
Whether to invert the rectangle. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
rectangle |
Array
|
The rectangle. |
Source code in src/dLux/utils/geometry.py
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reg_polygon
dLux.utils.geometry.reg_polygon(coords, rmax, nsides, invert=False)
¤
Calculates a hard-edged regular polygon. This function is not differentiable.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the polygon on. |
required |
rmax
|
float
|
The radius of the polygon. |
required |
nsides
|
int
|
The number of sides of the polygon. |
required |
invert
|
bool = False
|
Whether to invert the polygon. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
polygon |
Array
|
The polygon. |
Source code in src/dLux/utils/geometry.py
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spider
dLux.utils.geometry.spider(coords, width, angles)
¤
Calculates a hard-edged spider. This function is not differentiable.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the spider on. |
required |
width
|
float
|
The width of the spider. |
required |
angles
|
Array
|
The angles of the spider in degrees. |
required |
Returns:
| Name | Type | Description |
|---|---|---|
spider |
Array
|
The spider. |
Source code in src/dLux/utils/geometry.py
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soft_circle
dLux.utils.geometry.soft_circle(coords, radius, clip_dist=0.1, invert=False)
¤
Calculates a soft-edged circle differentiably. The 'clip_dist' parameter defines the distance from the edge to 'soften' up to. A large clip_dist will result in a circle with a very soft edge, while a small clip_dist will result in a circle with a very hard edge.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the circle on. |
required |
radius
|
float
|
The radius of the circle. |
required |
clip_dist
|
float = 0.1
|
The distance from the edge to 'soften' up to. |
0.1
|
invert
|
bool = False
|
Whether to invert the circle. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
circle |
Array
|
The softened circle. |
Source code in src/dLux/utils/geometry.py
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soft_square
dLux.utils.geometry.soft_square(coords, width, clip_dist=0.1, invert=False)
¤
Calculates a soft-edged square differentiably. The 'clip_dist' parameter defines the distance from the edge to 'soften' up to. A large clip_dist will result in a square with a very soft edge, while a small clip_dist will result in a square with a very hard edge.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the square on. |
required |
width
|
float
|
The width of the square. |
required |
clip_dist
|
float = 0.1
|
The distance from the edge to 'soften' up to. |
0.1
|
invert
|
bool = False
|
Whether to invert the square. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
square |
Array
|
The softened square. |
Source code in src/dLux/utils/geometry.py
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soft_rectangle
dLux.utils.geometry.soft_rectangle(coords, width, height, clip_dist=0.1, invert=False)
¤
Calculates a soft-edged rectangle differentiably. The 'clip_dist' parameter defines the distance from the edge to 'soften' up to. A large clip_dist will result in a rectangle with a very soft edge, while a small clip_dist will result in a rectangle with a very hard edge.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the rectangle on. |
required |
width
|
float
|
The width of the rectangle. |
required |
height
|
float
|
The height of the rectangle. |
required |
clip_dist
|
float = 0.1
|
The distance from the edge to 'soften' up to. |
0.1
|
invert
|
bool = False
|
Whether to invert the rectangle. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
rectangle |
Array
|
The softened rectangle. |
Source code in src/dLux/utils/geometry.py
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soft_reg_polygon
dLux.utils.geometry.soft_reg_polygon(coords, radius, nsides, clip_dist=0.1, invert=False)
¤
Calculates a soft-edged regular polygon differentiably. The 'clip_dist' parameter defines the distance from the edge to 'soften' up to. A large clip_dist will result in a polygon with a very soft edge, while a small clip_dist will result in a polygon with a very hard edge.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the polygon on. |
required |
radius
|
float
|
The radius of the polygon. |
required |
nsides
|
int
|
The number of sides of the polygon. |
required |
clip_dist
|
float = 0.1
|
The distance from the edge to 'soften' up to. |
0.1
|
invert
|
bool = False
|
Whether to invert the polygon. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
polygon |
Array
|
The softened polygon. |
Source code in src/dLux/utils/geometry.py
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soft_spider
dLux.utils.geometry.soft_spider(coords, width, angles, clip_dist=0.1, invert=False)
¤
Calculates a soft-edged spider differentiably. The 'clip_dist' parameter defines the distance from the edge to 'soften' up to. A large clip_dist will result in a spider with a very soft edge, while a small clip_dist will result in a spider with a very hard edge.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
coords
|
Array
|
The coordinates to calculate the spider on. |
required |
width
|
float
|
The width of the spider. |
required |
angles
|
Array
|
The angles of the spider. |
required |
clip_dist
|
float = 0.1
|
The distance from the edge to 'soften' up to. |
0.1
|
invert
|
bool = False
|
Whether to invert the spider. |
False
|
Returns:
| Name | Type | Description |
|---|---|---|
spider |
Array
|
The softened spider. |
Source code in src/dLux/utils/geometry.py
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